Course syllabus
IMPORTANT NOTICE: Please disregard TimeEdit and refer to Canvas for course schedule.
CIU180 / TIA107 Tangible Interaction
2023 Spring Edition (7.5 credits)
Taught by:
- Course Coordinator and Examiner: Morten Fjeld <fjeld@chalmers.se>
Course responsible, experienced in both design and evaluation - Teacher: Piero Romare <pieror@chalmers.se>
Background/interest: Brings interest and experience in empirical evaluation - Teacher: Sameera Parakrama Ratnayake <sameerap@student.chalmers.se>
Course assistant - Teacher: Elias Hällqvist <haelias@chalmers.se>
Background/interest: Electronics and electronic design - Teacher: Morteza Abdipour <abdipour@chalmers.se>
Background/interest: Design methodology, brainstorming methods, writing
Other staff:
- Studio manager: Arturs Umbrasko <arturs@chalmers.se>
Tangible Interaction covers user interfaces where a person interacts with digital information using the physical environment. Tangible user interfaces (TUIs) intensively utilize three-dimensionality, physics, and the human body.
This course introduces concepts, methods, and technologies relevant for tangible user interfaces. Students who pass this course should be able to appreciate, create, and study tangible computing artifacts; at a level where they are able to self-sufficiently contribute to both commercial and academic projects.
Course Design
The course involves the following 5 kinds of activities (i.e. "modules"):
- Lectures
- During scheduled hours
- Labs
- During scheduled hours
- Literature Seminars
- During scheduled hours
- Project
- During scheduled hours, with teacher(s) present for questions etc.
- During scheduled hours, unsupervised (equipment/space reserved)
- On your own time
- Home Exam
- On your own time
Teachers will be available to provide guidance outside of scheduled hours, upon request.
Compulsory Participation and Course Grading
- Compulsory participation
- Literature seminar 1: pass or fail
- Literature seminar 2: pass or fail
- Lab participation: pass or fail
- Project participation: pass or fail
- 60% of course grade (0211): Project (Group Work)
- 10pp – Project Final Demo: (U, 3, 4 or 5/U, G, or VG)
- 50pp – Final Product Documentation (by project group):
- Brainstorming (Ideation): (U, 3, 4 or 5/U, G, or VG)
- Exploratory Design: (U, 3, 4 or 5/U, G, or VG)
- Exploratory Design with Prototype: (U, 3, 4 or 5/U, G, or VG)
- Evaluation with Final Prototype: (U, 3, 4 or 5/U, G, or VG)
- Final Product Documentation: (U, 3, 4 or 5/U, G, or VG)
- 40% of course grade (0111): Individual Project Report (individual work)
- 10pp – Format and language.
- 10pp – Relevance and design justification.
- 10pp – Documentation/explanation of design/development/artifact/concept
- 10pp – Evaluation, validation, use cases, and future scenarios