Course syllabus


DAT540 Emerging trends and critical topics in interaction design lp2 HT20 (7.5 hp)

Course is offered by the department of Computer Science and Engineering

Link to the syllabus on Studieportalen


Teacher team

Examiner: SARA LJUNGBLAD  Technology trends and inclusive design (part 1)

Teacher: PAWEŁ W. WOŹNIAK: Dystopian futures and designing for social good, a.k.a. Ethics++ (part 2)  (Do not email Paweł with course questions, use Canvas message instead.)

Teacher: ILARIA TORRE: Emerging trends in voice-based systems (part 3)


Design studio teacher: MORTEZA ABDIPOUR 

Group formations: GEORGIOS DIAPOULIS 

Guest teacher: MICHAEL STEWART, James Madison University, USA

Guest teacher: Miriam Sturdee, St. Andrews University, Scottland 



Course aims

After the course, the student will have good insights in specific trends and critical topics within interaction design. The aim is that the student will be able to become, and keep, up to date with ongoing research and development within the interaction design field. The actual course content will thus change from time to time.

This year, the topics and trends are:

1. Technology trends and inclusive design (Sara Ljungblad)

2. Dystopian futures and designing for social good  (Paweł W. Woźniak)

2. Emerging trends in voice-based systems (Ilaria Torre)


For each part there will be lit and crit sessions as part of group work to read, discuss, analyse some technology trend or topic.  The group work is conducted on a selected topic, different for each part. The group work is lit sessions and design studio sessions. These are the foundations of the individual hand in - a "design work book", where each student in individually will reflect on the technology trend and topic from the group work. A final presentation of the group and individual work is held as a Miniconference in January, on the last day of the course.



See Schedule 2023 Page

Course literature

Scientific papers that are selected by the teacher for each part.

Course design

The course is held in English. It consists of lectures and seminars, where students are expected to participate actively. It also consists of a mandatory, individual design project that runs throughout the course.

Changes made since the last occasion

Ilaria Torre and Pawel Wozniak are new teachers so the topics presented in part 2 and part 3 of the course are new this year. We have updated and clarified information in Canvas.

Learning outcomes

Knowledge and understanding
Get familiar with and get insights into current trends in interaction design.
Get familiar with and get insights into novel technological solutions relevant for interaction design.

Skills and abilities
Analyze, discuss and sketch designs in relation to a certain trend.
Analyze, discuss and sketch the use of novel technical solutions.
Read, analyze and extract relevant content from academic literature.

Judgment and approach
Discuss societal and ethical consequences of a certain trend, design or technical solution.


Current trends in interaction design.
Novel (emergent) technologies relevant for interaction design.
Different views and approaches in regard to novel trends and technologies.
Systematic and practical exploration and communication of ideas within a design space.
Reading and understanding of academic literature and search for the current state of the art and practice presented on the web and in the media.


The course is held in English. It consists of lectures, group work and seminars, where students are expected to participate actively. It contains a mandatory, individual design project that runs throughout the course.


Relevant academic literature complemented with trustworthy web references and media concerning the actual topic.

Examination form


Written and oral assignments
[Lit and design studio discussions, peer-reviews & Mini-conference]

3,0 credits

Grading: UG


Project [Assignment 1, 2, 3]

4,5 credits

Grading: UG


The course is examined partly by written and oral assignments ( Discussions at lit sessions and at the design studio & presentation at Mini-conference) and peer-review, and partly via a continuous design project: The design workbook (see assignments for the design workbook for part 1, 2, 3). In order to pass the course, both these parts must be passed.

Lectures, literature sessions and design studios are mandatory

The course has three parts, all with four teaching sessions (mandatory) and two group work sessions. If a student misses two or more teaching sessions (lecture, lit session or design studio) in one part of the course, a compensation task should be submitted for those sessions. The task and the content will depend on what the student missed (e.g summary of literature for the literature session, summary of lecture or an individual task for the design studio).